I have the MCP Pro and the EFIS. How do I join the two? Are there
screws and stuff to hook both of them? How do I anchor these two
gauges to anything?
Are there hookup kits I can get for these? Not sure if anything came with them when I bought them
Any ideas about how I can anchor them to a panel or something?
I
notice there are four screws to each of these gauges.. If I remove
them, would the gauge fall apart or is it used for anchoring the gauge
with something like a front panel?
Manny
Answers
The screw specs are two 44 X ¼” screws
As to how to interpret that I looked here but its not the standard?
http://www.wikihow.com/Read-a-Screw-Thread-Callout
How do I interpret two 44 X ¼” screws. Hopefully I can get this at Lowes.
Manny
http://www.grainger.com/Grainger/Machine-Screw-1ZB35
I must have misplaced them.
I sent customer service an e-mail yesterday. Waiting for them to reply
Thanks
Manny
I received the screws and the wrench! (for Free).
I got the EFIS hooked to the MCP Pro.
Muchos Gracias!
Manny
:)
use at all for the EFIS module under FSX default aircraft (eg B737-800)?
Yes :))
I have it working with all the default aircraft that sport an EFIS on their panels :))
I confess that it is not absolutely fully identical to the workings of an EFIS ~~~ but ~~~ it IS working.....
Operating through FSUIPC.
You are welcome to try my settings for yourself ~~~~
Assuming that you have a registered version of FSUIPC - go to your FSX\Modules folder, select the fsuipc.ini file and open with Notepad.
Copy and paste the text (below) and SAVE the file (you might want to make a copy of your existing ini-file).
Open FSX, start the default 737 and you should be away.........thought: you may need to edit the line inside the [ ] marks to ensure they are EXACTLY the same as the line in the aircraft.cfg file for the paint version you are using. For example I use [Buttons.737-800 Easyjet] with the freeware texture add-on for the default 737-800. Similarly the top line may need editing for the A321 paint you are using.
If anybody else uses this information and discovers an improvement that can be made - please let me know :)
Always willing to learn...........
[Buttons.Boeing 737-800]
0=P170,20,C1108,1
1=P170,21,C1108,2
2=P170,22,C1108,3
3=P170,23,C1108,4
4=P170,24,C1108,5
5=P170,25,C1108,6
6=P170,26,C1108,7
7=P170,16,C1109,0
8=P170,17,C1109,1
9=P170,18,C1109,2
10=P170,19,C1109,3
11=P170,31,C66322,0
12=P170,30,C66321,0
13=P170,29,C65884,0
14=P170,28,C65883,0
15=P170,15,C65584,0
17=P170,1,C1110,3
18=P170,2,C1110,2
19=P170,3,C1110,1
20=P170,4,C1110,0
21=P170,5,C1110,3
22=P170,6,C1110,0
23=P170,9,C1111,0
24=P170,8,C1111,2
25=P170,11,C1112,0
26=P170,10,C1112,2
27=U170,11,C1112,1
28=U170,10,C1112,1
29=U170,9,C1111,1
30=U170,8,C1111,1
31=P170,13,C1104,0
32=P170,12,C1103,0
[Buttons.Airbus A321]
0=P170,16,C1109,0
1=P170,17,C1109,1
2=P170,18,C1109,2
3=P170,19,C1109,3
4=P170,20,C1108,0
5=P170,21,C1108,1
6=P170,22,C1108,2
7=P170,23,C1108,3
8=P170,24,C1108,4
9=P170,25,C1108,5
10=P170,31,C66321,0
11=P170,30,C66713,0
12=P170,26,C1108,6
13=P170,0,C1110,0
14=P170,1,C1110,0
15=P170,2,C1110,2
16=P170,3,C1110,3
17=P170,4,C1110,0
18=P170,5,C1110,1
19=P170,6,C1110,0
20=P170,12,C1103,0
21=P170,29,C65884,0
22=P170,15,C1105,0
23=P170,28,C65883,0
24=P170,8,C1111,2
25=U170,8,C1111,1
26=P170,9,C1111,0
27=U170,9,C1111,1
28=P170,10,C1112,2
29=U170,10,C1112,1
30=P170,11,C1112,0
31=U170,11,C1112,1
32=P170,13,C1104,0
Ken H
York, UK
Bonjour Ken H,
Interesting ... "EASYJET"?? are we using the default FSX B737-800?? ... and if so, before I try my luck with your FSIUPC stuff, what (even limited) functions suddenly become available with the EFIS??? ... I really would like to use this module.
David
FSX - FSX Jetliners
[ Download
| View ]
Name: easyjet-1.zip
Size: 2,429,366 Date: 10-17-2009 Downloads: 2,358
FSX EasyJet Airlines Boeing 737-800, registration TC-JGR. Textures only for the default B737-800. Repaint by Mustafa Sazak.
David, e-mailed the text file to you for the EFIS.
Ken H,
York, UK ;)